Whiteout Survival pets guide: max stats, skills and what they are worth in battle

Quick answer: A fully maxed Whiteout Survival pet gives +33.52% Troops' Attack and Defense at level 100 (SSR pets), up to +58.10% refinement on each Lethality and Health stat, and 7 of the 14 pets also have a 2-hour combat skill with a 20-hour cooldown (up to +10% Attack, Lethality, Health or… Full guide and tables below ↓
New here? How it works

Counters and captains built against the exact enemy wall you face. Buffs of the same category add; different categories multiply — so unique buffs win. The rally leader's 3 heroes use all their expedition skills + weapon; each joiner counts only its first hero's first (top-right) skill.

1 Your roster & strength
Caps Mythics at this gen. Epic joiners (gold) are always available.
2 The enemy you're attacking
Common walls
Notable enemy defenders (optional)
2 The attack coming at you
Common attacks
📊 Predict a battle before you fight
Load your attack or defense plan, then set troops (the garrison count for the enemy), gem buffs, pets and experts. Exact report stats are optional.
📘 Joiners guide — which first skill to send
In a rally only each joiner's FIRST hero counts, and only the 4 joiners with the highest first-skill level (ties go to whoever joined first). Send the hero whose first skill adds a buff category the leaders do not already have: the same category adds, different categories multiply. Ranked here as the first joiner added to the best leader trio of your generation.
🐻 Bear trap formations — best marksman Attack & Lethality per generation
Bear trap is a pure damage race: no need to survive. Rally leaders send 10/10/80 (infantry/lancer/marksman) and joiners send mostly marksmen (90-100%). Heroes are picked to maximize marksman damage (Attack and Lethality first, then the buffs that multiply with them): the leader's three heroes use all skills and weapons, each joiner counts only the first hero's first skill.
Leader march 10/10/80 · Joiners 90-100% marksmen

A fully maxed Whiteout Survival pet gives +33.52% Troops' Attack and Defense at level 100 (SSR pets), up to +58.10% refinement on each Lethality and Health stat, and 7 of the 14 pets also have a 2-hour combat skill with a 20-hour cooldown (up to +10% Attack, Lethality, Health or Defense, or -10% enemy Defense). All 14 pets maxed together give +333.50% Attack and Defense and +475.96% Lethality and Health per troop type. In a rally battle these bonuses are added into stat pools of roughly 1,800-2,600%, so one +10% pet skill is worth only about 0.4% of battle strength. Data from the official wiki, October 2026.

How pets work in battle

  • Base stats: each pet adds Troops' Attack and Defense that grows with its level (+5.02% at level 50 up to +33.52% at level 100). These are permanent, always on, and add up across all pets.
  • Advancement: advancing a pet raises its base stat at every level (for example +31.46% before and +33.52% after advancing at level 100).
  • Refine stats: refining adds Lethality and Health to each troop type (Infantry, Lancer, Marksman). Also permanent.
  • Active skill: some pets have a skill you trigger yourself. Skills level up with the pet (skill level 1 to 10 for the level 100 pets). A combat skill lasts 2 hours and then cools down for 20 hours, so use it before a rally battle, not after.
  • Stacking: pet bonuses are Special Bonuses. The battle report lists them as part of the stat bonuses, so they are added into the same Attack, Defense, Lethality and Health pools as gems, experts and gear. They are not separate multipliers.

All 14 pets at max level

Values are the maximum values from the official Whiteout Survival Wiki (October 2026). Rarity follows the pet level cap (level 100 SSR, level 80 SR, level 70 R, level 60 and 50 N).

PetRarityMax levelBase Attack and Defense (fully advanced)Before advancingMax refinement per statPet Food to max levelUnlocks after (server days)Needs to capture
Frostscale ChameleonSSRLv10033.52%31.46%58.1%834,625360Frost Gorilla (Lv30)
Frost GorillaSSRLv10033.52%31.46%49.16%834,625270Mammoth (Lv30)
MammothSSRLv10033.52%31.46%49.16%834,625270Saber-tooth Tiger (Lv30)
Saber-tooth TigerSSRLv10033.52%31.46%49.16%834,625195Iron Rhino (Lv30)
Iron RhinoSSRLv10033.52%31.46%49.16%834,625195Snow Ape (Lv30)
Snow ApeSSRLv10033.52%31.46%44.69%834,625130Cave Lion (Lv30)
Cave LionSSRLv10033.52%31.46%44.69%834,625130Snow Leopard (Lv15)
Snow LeopardSRLv8021.78%20.01%29.05%360,42070Giant Elk (Lv15)
Giant ElkSRLv8021.78%20.01%29.05%360,42070Titan Roc (Lv15)
Titan RocRLv7015.08%13.82%20.11%188,95550Giant Tapir (Lv15)
Giant TapirRLv7015.08%13.82%20.11%188,95550Musk Ox (Lv15)
Musk OxNLv6010.06%9.05%13.41%83,77025Arctic Wolf (Lv15)
Arctic WolfNLv6010.06%9.05%13.41%83,77025Cave Hyena (Lv1)
Cave HyenaNLv505.02%4.40%6.70%28,87525None

Pet skills at max level

Skill values grow with the skill level. Only the first column of numbers is the level 1 value; the second is the value at the max skill level.

PetSkillEffect (level 1 to max level)Max skill levelDurationCooldown
Frostscale ChameleonFogbreathEnemy Troops' Defense -2.5% to -10%102 hours20h
Frost GorillaEarthbound VigorTroops Health +2.5% to +10%102 hours20h
MammothHardened SkinTroops Defense +2.5% to +10%102 hours20h
Saber-tooth TigerApex AssaultTroops Lethality +2.5% to +10%102 hours20h
Iron RhinoRallying BeastsRally Capacity +60,000 to +150,000102 hours20h
Snow ApeTumbling PowerSquad (march) Capacity +1,500 to +15,000102 hours20h
Cave LionFeral AnthemAll troops Attack +2.5% to +10%102 hours20h
Snow LeopardLightning RaidMarch Speed +15% to +30% and enemy Troops Lethality -1.5% to -5%82 hours20h
Giant ElkMystical FindingFinds an item8instant2d 3h down to 23h
Titan RocRazorbeakEnemy Health -1.5% to -5%72 hours20h
Giant TapirNatural IntuitionFinds 200 to 500 Pet Food7instant23h
Musk OxBurden BearerInstantly completes gathering on the next resource tile (not Alliance nodes)6instant1d 11h down to 15h
Arctic WolfArctic EmbraceRestores 35 to 60 Chief Stamina6instant23h
Cave HyenaBuilder's AideConstruction Speed +5% to +15%55 minutes23h

Unlock order and requirements

Pets unlock in a fixed chain. Each pet needs the previous pet at a minimum level before it can be captured (level 1 for Arctic Wolf, level 15 up to Cave Lion, level 30 after Cave Lion), and a minimum number of days since the server opened. Musk Ox also needs Furnace level 18.

Cave Hyena (25d) → Arctic Wolf (25d) → Musk Ox (25d) → Giant Tapir (50d) → Titan Roc (50d) → Giant Elk (70d) → Snow Leopard (70d) → Cave Lion (130d) → Snow Ape (130d) → Iron Rhino (195d) → Saber-tooth Tiger (195d) → Mammoth (270d) → Frost Gorilla (270d) → Frostscale Chameleon (360d)

Combat skills ranked by battle value

Only seven pet skills change a combat stat. Their value is small because they add a few percent to a pool that is already near 2,000%. Typical pools in real SvS castle reports (13 reports from October 2026): Attack about 2,600%, Defense 2,100%, Lethality 1,800%, Health 1,900%. Adding x points to a pool (or taking x points off the enemy pool) changes the strength ratio by about x / (100 + pool).

Pet skill (max level)EffectStat pool it changesBattle strength gained
Saber-tooth TigerTroops Lethality +10%Lethality+0.53%
Frost GorillaTroops Health +10%Health+0.50%
Frostscale ChameleonEnemy Troops' Defense -10%Defense (enemy)+0.45%
MammothTroops Defense +10%Defense+0.45%
Cave LionAll troops Attack +10%Attack+0.37%
Snow LeopardEnemy Troops Lethality -5%Lethality (enemy)+0.26%
Titan RocEnemy Health -5%Health (enemy)+0.25%

All seven skills at max level together are worth about +2.8% battle strength, equal to roughly 1.4% more troops. Iron Rhino (+150,000 rally capacity) and Snow Ape (+15,000 march capacity) add troops instead: +150,000 troops on a 1,400,000 rally is about +10.7% troops, which is worth far more than any single stat skill.

Base stats and power by pet level

The same table applies to all seven level 100 SSR pets (Chameleon, Gorilla, Mammoth, Tiger, Rhino, Ape, Lion). Level power plus advancement power gives the fully advanced power.

Pet levelAttack and Defense (before advancing)Attack and Defense (fully advanced)Power (before advancing)Power (fully advanced)
Lv10.17%0.17%12,24012,240
Lv101.68%2.86%120,960205,920
Lv204.53%5.70%326,160410,400
Lv307.38%8.85%531,360637,200
Lv4010.52%11.99%757,440863,280
Lv5013.67%15.44%984,2401,116,680
Lv6017.12%18.88%1,232,6401,359,360
Lv7020.55%22.32%1,479,6001,607,040
Lv8024.00%26.05%1,728,0001,875,600
Lv9027.72%29.78%1,995,8402,144,160
Lv10031.46%33.52%2,265,1202,413,440

Maximum base stat by level cap: level 80 pets (Snow Leopard, Giant Elk) +21.78%, level 70 pets (Titan Roc, Giant Tapir) +15.08%, level 60 pets (Musk Ox, Arctic Wolf) +10.06%, Cave Hyena at level 50 +5.02%.

Refining: maximum and power

  • Each pet has 6 refine stats: Infantry, Lancer and Marksman Lethality, and Infantry, Lancer and Marksman Health.
  • The maximum per stat depends on the pet: Frostscale Chameleon 58.10%, Iron Rhino, Saber-tooth Tiger, Frost Gorilla and Mammoth 49.16%, Cave Lion and Snow Ape 44.69%, Snow Leopard and Giant Elk 29.05%, Titan Roc and Giant Tapir 20.11%, Musk Ox and Arctic Wolf 13.41%, Cave Hyena 6.70%.
  • Refining power = 12,000 x the sum of the 6 refine percentages (verified in game, the same rate for every rarity).
  • Battle value: one refine point on the Lethality of your main troop type adds about 0.053% battle strength. Refining the types you actually send (usually Infantry and Marksman) is worth more than refining Lancer.

What all 14 pets give at max

Attack and Defense are the sum of every pet's fully advanced base stat; Lethality and Health are the sum of the maximum refinement of every pet, for each troop type.

Stat (all 14 pets fully maxed)Bonus
Troops' Attack+333.50%
Troops' Defense+333.50%
Lethality (each troop type)+475.96%
Health (each troop type)+475.96%

Which pets to prioritise

  1. Level and advance the SSR pets first: the base stat rises from +5% to +33.5% and it applies to all troops.
  2. Refine Lethality and Health on the troop types you send most often. Chameleon has the highest refine cap (58.10%).
  3. Before a rally battle, activate Saber-tooth Tiger, Cave Lion, Frost Gorilla and Mammoth for yourself, and Frostscale Chameleon, Snow Leopard and Titan Roc against the enemy. Remember the 2-hour window and the 20-hour cooldown.
  4. Use Iron Rhino when the rally is below the rally capacity limit.

The battle predictor can add these pet skills for you: tick "Assume my pets are active" in the attack or defense planner, then load the plan in the predictor.

Frequently asked questions

How long do Whiteout Survival pet skills last?

Active pet skills such as Cave Lion, Saber-tooth Tiger, Frost Gorilla, Mammoth and Frostscale Chameleon last 2 hours and then have a 20-hour cooldown.

What is the strongest pet skill for a rally battle?

Iron Rhino (+150,000 rally capacity at max level) adds the most, because it adds troops. Among stat skills, Saber-tooth Tiger (+10% Lethality) is worth the most, about 0.53% of battle strength, followed by Frost Gorilla and Frostscale Chameleon.

Do pet bonuses stack with gem and expert bonuses?

Yes. Pet, gem and expert bonuses are Special Bonuses that are added into the same stat pools, so they add to each other instead of multiplying.

What is the maximum base Attack and Defense a pet gives?

A fully advanced level 100 pet gives +33.52% Troops' Attack and Defense. All 14 pets maxed together give +333.50%.

What is the maximum refinement of a pet?

It depends on the pet: 58.10% per stat for Frostscale Chameleon, 49.16% for Iron Rhino, Saber-tooth Tiger, Frost Gorilla and Mammoth, and 6.70% for Cave Hyena.

How is pet power calculated?

Pet power is level power plus advancement power plus refining power. Refining power is 12,000 times the sum of the six refine percentages.

Related guides

Computed by the WOS Formations planner (a model): full hero roster of the generation, equal gear, T11 troops without Fire Crystal. Baseline answers, not guarantees. Last updated 2026-10-07. Cite as WOS Formations, https://wosformations.com.

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