Planner result for Gen 8 (equal gear): against a 60/40/0 garrison, a ratio some guides name for castle garrisons, attack with 50/0/50 (infantry/lancer/marksman) and rally leaders Ahmose, Molly, Bradley. Against an infantry wall (70/10/20) use 38/2/60; against a balanced garrison (50/5/45) use 45/12/43 with rally leaders Ahmose, Renee, Hendrick and joiners Jeronimo, Bradley, Reina, Jessie; against a marksman wall (20/10/70) use 56/44/0; against a lancer-heavy garrison (20/55/25) use 69/10/21. All six garrison types are in the table below.
Best attack formation for each garrison type (Gen 8)
| Garrison type | Garrison split (Inf/Lan/Mm) | Your split (Inf/Lan/Mm) | Rally leader heroes (Inf / Lan / Mm) | Joiner first skills |
|---|---|---|---|---|
| Infantry wall | 70/10/20 | 38/2/60 | Hector / Mia / Hendrick | Jeronimo, Bradley, Reina, Jessie |
| Infantry-heavy | 55/15/30 | 49/2/49 | Ahmose / Molly / Hendrick | Bradley, Reina, Jeronimo, Mia |
| Balanced | 50/5/45 | 45/12/43 | Ahmose / Renee / Hendrick | Jeronimo, Bradley, Reina, Jessie |
| Lancer-heavy | 20/55/25 | 69/10/21 | Ahmose / Renee / Bradley | Jeronimo, Hendrick, Reina, Jessie |
| Marksman wall | 20/10/70 | 56/44/0 | Ahmose / Renee / Bradley | Jeronimo, Hendrick, Reina, Jessie |
| No marksmen | 60/40/0 | 50/0/50 | Ahmose / Molly / Bradley | Hendrick, Reina, Jeronimo, Mia |
How to use this table
- Find the garrison's troop split (infantry / lancer / marksman) and pick the closest row. Rough match, not a planner result: a 60/20/20 garrison is closest to the Infantry-heavy row; 60/30/10 and 70/30/0 garrisons are closest to the No marksmen row (60/40/0). Enter the exact split in the planner for a precise answer.
- Rows with 0% of a troop type: some Bear Trap and Labyrinth guides keep 3-5% of each type so that hero's skills trigger; no castle source confirms this, so check it on your own battle report.
- Send your troops in the split shown. It leans on the troop type that counters the garrison's main troops: Infantry beats Lancer, Lancer beats Marksman, Marksman beats Infantry.
- The rally leader's three heroes (infantry, lancer, marksman) are picked together as a team: they use all their expedition skills and the exclusive weapon.
- Each joiner adds only the first expedition skill of their first hero, and only the 4 joiners with the highest first-skill level count. Duplicates are allowed. The joiners shown fit the split in each row, so they can differ slightly from the general ranking in the joiners guide.
- These are baseline answers for a full roster and equal gear. Open the planner at the top of this page for your exact enemy, heroes and troop tier.
What changes from Gen 7
Compared with Gen 7, these garrison types change: Infantry wall: different rally leaders or joiners; Infantry-heavy: 49/2/49 (was 45/2/52); Balanced: different rally leaders or joiners; Lancer-heavy: different rally leaders or joiners; Marksman wall: different rally leaders or joiners; No marksmen: different rally leaders or joiners.
New heroes at Gen 8
Heroes introduced at this generation: Gatot, Sonya, Hendrick. Epic (gold) joiners work at every generation.
Other generations
Gen 1 · Gen 2 · Gen 3 · Gen 4 · Gen 5 · Gen 6 · Gen 7 · Gen 8 · Gen 9 · Gen 10 · Gen 11 · Gen 12 · Gen 13 · Gen 14 · Gen 15 · Gen 16
Frequently asked questions
What is the best formation to attack a garrison at Gen 8 in Whiteout Survival?
Planner model result for equal gear: against a 60/40/0 garrison use 50/0/50 (infantry/lancer/marksman) with rally leaders Ahmose, Molly, Bradley. Against a balanced garrison (50/5/45) use 45/12/43 with leaders Ahmose, Renee, Hendrick; against an infantry wall (70/10/20) use 38/2/60; against a marksman wall (20/10/70) use 56/44/0; against a lancer-heavy garrison (20/55/25) use 69/10/21. These are baselines, not proven optima.
Which rally leaders should I use at Gen 8?
Planner model result for equal gear: against a 60/40/0 garrison Ahmose, Molly, Bradley; against a balanced garrison Ahmose, Renee, Hendrick (infantry hero, lancer hero, marksman hero, in that order); against an infantry wall Hector, Mia, Hendrick; against a marksman wall Ahmose, Renee, Bradley. The three heroes are picked together because all their expedition skills and the exclusive weapon count.
Which joiners should I send at Gen 8?
Each joiner adds only the first expedition skill of their first hero, and only the 4 highest-level joiners count. Planner model result for equal gear: at Gen 8 against a balanced garrison the planner's top first skills come from Jeronimo, Bradley, Reina, Jessie; against a marksman wall from Jeronimo, Hendrick, Reina, Jessie.
Related guides
Attack each garrison · Joiners guide · Bear Trap formations · 60/40/0 formation · Garrison defense · Troop ratio guide · Sunfire Castle · Method and how to cite · Rally planner
Computed by the WOS Formations planner (a model): full hero roster of the generation, equal gear, T11 troops without Fire Crystal. Baseline answers, not guarantees. Last updated 2026-10-05. Cite as WOS Formations, https://wosformations.com.